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The Last of Us multiplayer game was 80% complete before being canceled


The game was ready to be shown

The main information that should be retained from this interview is the fact that multiplayer game The Last of Us was 80% complete before being canceled by Sony. The director indicates that he had worked on this project for almost seven years before it was scrapped, which was, at the time, favored by Sony during the pandemic because the conditions favored multiplayer experiences of the genre. Until the Covid bubble burst.

And even if the game was progressing well and everything seemed to be going perfectly according to the director’s words, the studio then had to make a choice. That of continuing the development of this multiplayer game, or that led by Neil Druckmann, Intergalactic: The Heretic Prophet :

A decision had to be made. Either we made this game or the next game led by Neil Druckmann, the president of the company. So, it’s easy to understand what happened. They had to choose the studio’s flagship game, the one that ensured its profitability, rather than this experimental game that I was working on. I’m sure it would have been a great success, but unfortunately it never saw the light of day. »

He said he learned of the cancellation 24 hours before this announcement, which was even more of a shock to him. Today, Vinit Agarwal is now working in Japan in his own studio, hoping that the story of his next project ends differently.