End of year surprise for PlayStation players: a new free title, Where Winds Meetis preparing to join the PS5 catalogs on November 14, 2025. Signed by Everstone Studios and published by NetEase, this open world RPG is inspired as much by the cinematic aesthetic of Ghost of Yōtei as infiltration mechanics from Assassin’s Creed Shadows.
The game immerses players in 10th century China, in the heart of a universe steeped in wuxia tradition, this Chinese literary and cinematic genre which combines martial arts, honor and poetry. You play the role of a young master of arms, launched into a quest for identity punctuated by stylized combat and dizzying explorations.
The synopsis promises a living, dynamic world, and a freedom of action rarely offered in a free game: “Players will embody a young master of arms and undertake a journey to discover the mysteries of their identity. May the wind carry your legend on an epic journey to the East!”
A 100% cosmetic economic model to reassure players
Faced with growing distrust around free-to-play, Where Winds Meet adopts a clear positioning: no “pay-to-win” system. According to NetEase, all in-app purchases will be cosmetic only. A decision which aims to attract players wishing to immerse themselves in a complete experience without hidden economic barriers.
The game can be pre-loaded on the PlayStation Store from November 12. For those who are more impatient, an optional DLC pack for £14.99 will provide 48 hours early access. A lightweight monetization system, focused on customization, which contrasts with the more intrusive models of other free titles.
Also available on PC, Mac and Android/iOS mobiles, Where Winds Meet aims for broad accessibility. But it is on PS5 that he seems to want to hit hard, riding on the critical success of Ghost of Yōteiand filling the void left by Assassin’s Creed Shadows among those who want more.
Between homage and ambition: a new wave from the East
If samurai and historical warrior games flourish on Western consoles, few manage to capture the soul of wuxia without caricature. Where Winds Meet takes this risky bet, focusing on both a sober aesthetic and deep mechanics.
On screen, comparisons with Ghost of Tsushima are inevitable: majestic landscapes, choreographed fights, and extreme attention to detail. But where Sucker Punch’s game took a contemplative and solitary approach, NetEase’s title will also offer a multiplayer experience. Enough to offer a social dimension to this adventure, while respecting the rhythm of the solo player.
In an industry dominated by €70 blockbusters, the arrival of such a polished RPG, accessible for free, is an initiative to follow closely. If the content keeps its promises, Where Winds Meet could well be one of the most notable titles of this end of year… without costing a cent.