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The PC release will be accompanied by an update on PS5 with lots of small additions


UPDATE: Kojima Productions has released an official trailer to celebrate the PC release, detail its features, and show off the new onboard content. Warning, the trailer contains a lot of spoilers. Below, the basic article with modifications from the trailer.

A “To The Wilder” difficulty in particular on the program

Death Stranding 2 On the Beach will welcome a PC version this Thursday. A port which, according to Hideo Kojima at the time of its announcement, would allow content to be added. And two days before its marketing, the Japanese designer gave information on this subject during the Japanese radio show Spacewalk, followed a few hours by a new trailer full of spoilers which made the future update official.

Let’s start by relaying the new features related to the PC version, directly presented by Jay Boor, Senior Director, Marketing and Communications at KojiPro:

Thanks to our friends at Nixxes Software, features exclusive to the PC version include: full support for NVIDIA DLSS, AMD FSR and Intel and full-featured mouse with key reconfiguration, DualSense® controller support with haptic feedback and adaptive triggers, and Spatial Sound technology. Standard ultra-wide displays (21:9) will also be supported on the PS5 version.

Then, in terms of content, quite a few additions will be integrated into the PC version, and therefore for free via an update on PS5. At the top, we find a new mode called “To the Wilder”. A direct echo of the main theme of this sequel, this difficulty promises to be the toughest of the license, with merciless enemies and therefore even more difficult deliveries to achieve. Important thing to know, once a game starts in this mode, it is impossible to change difficulty mode.

Note also the arrival of new objects, including bandanas, as if the nod to Metal Gear Solid had not been enough with Neil. A sticker and skin in PlayStation colors will be made accessible by linking your account to the PC version. The PS5 public will get them straight away after updating.

We will also find new nightmare sequences for Sam and new cutscenes in live actioninitially planned but cut for the final version of Death Stranding 2 On the Beachlack of space. Kojima also promises us the return of replayability of boss fights (strangely absent from the base), gameplay adjustments and 21:9 ultrawide support.

Finally, the icing on the cake, Tarman’s chiral cat will now come to visit us in Magellan’s Sam’s room and can be featured in Photo mode. All this therefore resembles a process similar to that of the “Director’s Cut” of the first episode, without having the name this time. Will this prevent Kojima Productions, in the long term, from organizing a re-release of its title under this name, or from considering even more additional content? It’s not impossible.