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GTA 6: major change in gameplay, no more unlimited weapon wheel?



Twelve years after the release of GTA 5, the wait for Grand Theft Auto VI is becoming almost unbearable. Rockstar Games has since refined its formula with Red Dead Redemption 2, praised for its immersive realism. And it is precisely this level of detail that now seems to contaminate the GTA universe.

According to information collected by Tez2, a regular at reliable leaks around Rockstar games, the studio is testing a brand new weapon management system for GTA 6. Concretely, it will no longer be possible to change weapons at will from an unlimited wheel. Instead, secondary weapons would be stored in the trunk of your vehicle, mirroring the horse model in RDR2.

Towards a realistic inventory: what this really changes for players

In old GTAs, each player could carry a real armory with them, juggling between rifles, grenades and pistols in a second. This operation, resolutely arcade, was part of the DNA of the series. But in GTA 6, the rules could well change.

Tez2 explained: “I believe last year Rockstar Games experimented with smaller wheels, or sub-wheels, built into the large weapon wheel. But this may have since been abandoned, or modernized.” It is difficult at this stage to confirm whether this mechanic will be present in the final game, but its existence in the development phase says a lot about the studio’s intentions.

If this feature is maintained, it could profoundly transform the approach to missions and shootouts. Players will have to anticipate their equipment, choose which weapons to take and adapt their play style according to the situations. A shift towards more strategy and less chaos, in direct line with the spirit of Red Dead Redemption 2.

Between immersion and limitations: Rockstar takes a major turning point

With this new system, Rockstar seems to want to make the GTA experience more credible, even if it means moving away from the unbridled sandbox style that made it successful. This choice already divides the community, some regretting the loss of freedom, others welcoming reinforced realism.

This change would not be isolated. Other rumors also suggest an overhaul of police behavior, with more reactive patrols, persistent alert zones and reinforced AI. Nothing has been officially confirmed yet, and Rockstar remains silent as always in the face of leaks.

But one thing is certain: GTA 6 will not just make something new out of something old. If the studio pursues this vision, the game could redefine the standards of the genre, like what RDR2 did for narrative open worlds.