The big new thing is the possibility of playing online, with friends or strangers, whether you’re on PS5, Xbox Series X/S or PC. Cross-play is enabled by default, and saves follow the player across platforms thanks to cloud saving. An essential function for a smooth experience, especially for those who juggle multiple media. This is a giant step forward for the Forza series, making it truly accessible to everyone, without console barriers. Microsoft is capitalizing here on an opening strategy which has already borne fruit on other flagship licenses.
A new horizon: Japan as a playground
Forza Horizon 6 abandons the Mexican deserts for the urban and mountainous landscapes of Japan. Over 550 licensed cars are available at launch, with the map billed as the densest ever. There are winding roads, industrial districts of Tokyo, docks, and rural areas dotted with temples and rice fields.
The game promises a unique blend of biomes, Japanese culture, and dynamic weather. Total immersion, designed to appeal to both speed lovers and fans of virtual photography.
An ultra-personalized solo or co-op campaign
Whether you choose to play alone or with friends, Forza Horizon 6’s campaign has you climbing the Horizon Festival ranks. Players can purchase Japanese luxury houses to display their custom vehicles. The game also features time trials, drag competitions, car rallies and a generous rewards system. Progress is fully synchronized, regardless of platform. In other words, your successes and vehicles follow you everywhere.
A staggered release: first on Xbox and PC, then on PS5
Forza Horizon 6 will be released on May 19, 2026 for Xbox Series X/S and PC. The PS5 version will arrive a little later in the year, without a specific date at the moment. This will be the first Forza to land on a Sony console, proof that the lines are moving between the two video game giants. This multi-media launch could well be a landmark, as it seems to mark a new era in collaboration (or peaceful competition) between Microsoft and Sony.