Another change: progression in the Battle Pass will be faster thanks to a better return on tokens obtained through career experience. REDSEC players will also be delighted: the XP gain in Battle Royale and Gauntlet mode has been significantly boosted. Even the career bonuses have been rebalanced to make sense of the previously unattractive tiers. “We will continue to closely monitor success rates and adjust challenge criteria if they prove too restrictive,” Battlefield Studios says on its official account.
New map, new mode and narrative reinforcement
Season 2 also introduces the Contaminated map, a tactical zone offering multiple access routes, ideal for evasion and ambushes. A temporary mode new enriches the overall scenario by prolonging the fight against Pax Armata, the central antagonist group of the game. The tone is set: between intensity and reinforced narration, Battlefield 6 intends to capitalize on immersion.
Weapons and movements: more consistency and fluidity
Another major focus of this update: weapon balancing. Automatic weapons are receiving a global overhaul to affirm their usefulness at different ranges. The recoil, for its part, has been harmonized, promising more natural and controlled shooting sensations. On the movement side, the soldier’s movements have been revised to offer more fluidity. Better managed acceleration, more credible crossings and clearer visual transitions will enhance close-up confrontations.
Reworked soundscape and immersion
Finally, the sound experience benefits from several improvements. The audio effects have been refined to help locate enemies, avoid unnecessary overlays, and provide a more consistent rendering in stressful situations. These changes clearly show the ambition of Battlefield 6 : correct the flaws of the first season and consolidate the foundations of a title that is gaining momentum.