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A huge co-op horror game comes to Switch 2 with crossplay and final version



The cult cooperative horror game, launched in 2020, will therefore join Nintendo’s future portable console. And the news doesn’t stop there: the title will offer crossplay with other platforms and a version 1.0 is also on the way, marking the end of five years of early access.

A highly anticipated port to Nintendo Switch 2

It was during the Game Awards 2025 that the announcement was made: Phasmophobia is finally coming to Nintendo Switch 2, almost six years after its initial release. The Kinetic Games studio has confirmed that the launch is planned for 2026, without a specific date to date.

Playable cooperatively for up to four people, the game will allow Switch 2 users to carry out paranormal investigations on 14 different maps and join their friends on other platforms thanks to crossplay. Kinetic Games CEO Daniel Knight said: “We’re excited to announce that Phasmophobia is coming to Nintendo Switch 2. It’s something we and our community have been waiting for for a long time, so we’re really happy that this well-kept secret is finally out in the open.”

A version 1.0 and content galore

The year 2025 was particularly rich for fans of the game, with many content additions, including the new map Nell’s Diner. But above all, Kinetic Games is aiming for a full version 1.0 release for 2026, coinciding with the arrival on Switch 2. “With version 1.0 planned for 2026, now is the perfect time to allow new players to discover the game. We are very excited that Switch 2 players will be able to join us for everything that is coming, as well as dive into the wealth of content we have added throughout 2025.”, added Daniel Knight.

This transition to the final version will mark a major turning point for a game which, since its beginnings, has redefined the codes of the independent multiplayer horror game.

A film adaptation in preparation

Other big news: Phasmophobia will be adapted for cinema. Last July, Kinetic Games revealed a partnership with Blumhouse, the studio behind Five Nights at Freddy’s and The Conjuring. If no information has yet filtered out on the casting or the director, the creative team wants to remain faithful to the original experience.

Artistic director Corey J. Dixon confirmed the project’s ambition: “We have a great partnership with Blumhouse. It’s great.” Before continuing: “It will be a Phasmophobia film, not just a ghost hunting film – we will make sure that it is a film that the fans will want to see, and we will work closely with them.”

A major transition for a cult game

Between the arrival on the next Nintendo console, the release of version 1.0 and a film in the works, Phasmophobia confirms its status as a phenomenon. While it was initially a simple independent project, the game has a future worthy of its success. Switch 2 players can already rejoice: the thrills await them, controller in hand.