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GTA 6 could be temporarily unplayable at launch, insider warns



The release of GTA 6 is shaping up to be the biggest launch in video game history. Millions of players are waiting for November 19, 2026 to discover the new title from Rockstar Games. But according to a recent revelation, the game might be simply unplayable in its first few days.

The concern is based on a feared scenario: a record overload of servers. On Reddit, one user claims that an “industry insider” has warned that Rockstar could face the largest server load ever, potentially “paralyzing the world” for a day or more. An industry insider warns of a possible historical overload of GTA 6 servers. Can Rockstar avoid a chaotic launch?

A feared historic server load for GTA 6

If the extent of the phenomenon remains speculative, the context makes the theory credible. GTA 6 is billed as the major video game event of the decade. The wait accumulated for more than ten years creates a potentially unprecedented peak in demand.

The situation will largely depend on the organization of the launch. Rockstar could reproduce the strategy adopted for GTA V: first offer the single-player mode, then deploy multiplayer a few weeks later. This approach would limit the initial pressure. However, if the single player mode requires a permanent connection or online validation at launch, the load could increase suddenly.

The previous Hollow Knight: Silksong

Recent history shows that even small-scale titles can saturate digital infrastructures. When Hollow Knight: Silksong was released, several download platforms experienced significant slowdowns due to simultaneous demand. Transposed to the scale of GTA 6, the phenomenon could reach a much higher dimension.

Does Rockstar have the means to avoid disaster?

Observers, however, point out one key element: “The obvious caveat is that Rockstar and its partners will be fully aware of the extent of their game’s popularity, and they have the financial means and scale necessary to ensure that the effects of this situation are felt as little as possible.”

The publisher has considerable experience in managing massive infrastructures. Yet uncertainty remains: “Of course, one of the main problems with deploying technology on this scale is that it’s really impossible to know how it’s going to happen until the event you’re preparing for has happened.” The success of the launch will therefore depend on a variable that is difficult to anticipate: the exact volume of simultaneous connections during the first hours.

A high-voltage launch

Ultimately, it all comes down to whether or not a mandatory connection is required for single-player mode. If only initial activation is required, the impact may be limited. If permanent connection is imposed, the risks increase significantly. “Hopefully they give themselves enough wiggle room and we have a relatively smooth first few days for GTA VI.” With a release set for November 19, 2026 and a RAGE engine fully optimized for the new generation, Rockstar is playing big. History will tell if GTA 6 will become legendary for its content… or for its launch.